PM3.6 - Donkey Kong - Common Subroutine 0x1b4ec

  1. CreateInterrupt { interrupt_id: Some(10059), action: Walk, requirement: (Unknown(37) value(1)) }
  2. PreviousInterruptAddRequirement((RandomAccessInt (0xc) GreaterThanOrEqual scalar(3)))
  3. PreviousInterruptAddRequirement(OnGround)
  4. Subroutine(0x23738)